![]() Guns are used by pirates to damage enemy pirates at range. They are used by pirates to attack other pirates, but only once your ships reach the enemy.Ĭutlasses take up 300 cargo space each, while Axes take up 200 cargo space. It's important to remember that if your ships do not have enough cargo space to carry the resources and weapons looted from enemies, they will prioritize taking resources instead of weapons.Ĭold Arms come in two types: Axes and Swords. ![]() However, destroying an enemy's ship will kill all pirates on board. Battles are won when all the enemy's pirates are dead. Max HP of fleet = sum of HP of all ships.Ĥ,8% * 44,000 HP / 100 = 2112 HP - this is a damage which will get my fleet as a loot damage.There are three categories of weapons in Pirates of Everseas: Cold Arms, Guns, and Cannons.Ĭold Arms and Guns deal damage to enemy pirates, while Cannons deal damage to enemy ships. % of loot which didn't fit * player level / 100 = % of damage from max HP of my fleet What is the percentage of loot didn't fit?įor example, I sent on a monster a fleet with 270,000 capacity and 188,000 cargo (my weapons). Capacity - Cargo = Free space for loot.ģ. You can get loot damage from a Sea Dragon or Ghost Ship of any level and any mob higher than 50th level.Įvery ship has Capacity. ![]() If 70% of the loot did not fit, it means not 70% of the fleet capacity, but 70% of the total amount of loot.įor example: we have 20 pockets, Quid gives 10 apples, but only 3 fits in, 70% is 7 apples that did not fit, not the 14 pockets left. It may fully or partially destroy your fleet. Loot damage is what happens to you when the mob gives you the bigger amount of loot than your ships can handle. ![]()
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